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Making a DOS game is complete

The game still needs some work, though.

I mentioned here that I was making a game for the DOS operating system, and that I was going to stream the process. And I did it!

All the videos are available on this playlist on YouTube, a total of 20 videos where I build most of the game from scratch. I didn’t do pixel art, for the most part, and there were a couple of bits that I wrote off camera because it was about solving problems that I didn’t even know if there was a solution, and that type of troubleshooting on stream is very boring.

Screen of the in-game action in the test stage

This is the test screen

The series had some interest, considering that I don’t have that many followers and not many people watch the sessions live –there seems to be more views when I upload the videos to YouTube–. I enjoyed the few occasions when there were people on the chat and we commented on the stuff I was coding, which is one of the big reasons to stream my sessions –the other one is basically sharing, so people can learn or perhaps get inspired–.

I have been consistent as well, streaming Tuesdays and Thursdays from 20:30 GMT for 1 to 2 hours. But I had to add some sessions in between, and that was the main problem with this project: the time was too short.

I have made games with similar scope before, and it took me from 3 to 4 months, so trying to squeeze the same in month and a half… it was probably too much. Besides, this is a new platform and I didn’t have an existing working codebase. That was specially problematic with the sound and the engine design –that at the end works perfectly on a 386DX 33MHz, but it was hard to get there–. In the 8-bit systems I make games for, I don’t start from scratch any more!

As consequence, I won’t be submitting the game to the Jam. Which was one of the possible outcomes.

The game is not finished, and over the next 2 to 4 weeks I will be working on the music and level design, and after that, Gold Mine Run! will be released. Watch this space.

Would you like to discuss the post? You can send me an email!