The Return of Traxtor

This is a version of my original game for ZX Spectrum 48K (The Return of Traxtor) for the Amstrad CPC 464 (or later).

Game Menu In-game Screen

You can watch some game play footage (spoilers!).

The game was reviewed at CPC Game Reviews (score: 9).


The game can be controlled with the keyboard or a joystick (GX4000 gamepads should work nicely).

Default controls are:

cursor leftleftmove spaceship to the left
cursor rightrightmove spaceship to the right
cursor downfire 2 or spacebeam a block into the bay
spacefire 1fire the top-most block from the bay
hhpause/resume the game

Default keys can be redefined in the main menu. Select joystick and keyboard again to reset configuration to the default keys.

During the game, press ESC to leave the game and return to the menu.

Game Options

Some aspects of the game can be configured at the game options menu, including:

How to Play

Use the tractor beam to move blocks into the bay, and fire to throw back the top-most block to the board.

Match 3 or more blocks to destroy them before they reach to your defence line.

Wildcard blocks can be thrown to any block type and they will turn into that type.

There are 25 levels!

Tips & Tricks


Current version is 1.1 (2016-03-05).

Includes a loading screen based on the ZX Spectrum version by Craig Stevenson.

This game is powered by cpcrslib by Artaburu and PSG Player by WYZ.

Return of Traxtor (ZIP file, includes CDT and DSK files)

If you don't have the hardware, you can still play it in an Amstrad CPC emulator such as JavaCPC Desktop, WinAPE or CPCBox (web based).