png2sprites
Thanks to Pedro de Medeiros for his contributions!
map.py
, the “Entities” layer is now optionalmkcas.py
and png2scr.py
png2sprites.py
and png2tiles.py
: ensure the order of the colours is always the samechksize
now accounts for data in INITIALIZED section that adds up to the ROM sizespman
could leave sp_idx
unitialised, preventing the sprites from being shown. Thanks to ToriHino for reporting the issuepng2sprites.py
: Added a new -c
flag to include the frame colour as a comment. This works as a reference and should make easier assign colours to frames later on in the game’s code
map.py
: remove bin files on error, fixed an error in error reporting
png2tiles.py
: support to load the tileset combinng multiple images
Thanks to Pedro de Medeiros for the changes!
MAX_ENTITIES
are used